Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 653829
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 13, 20262026-05-13T22:25:34+00:00 2026-05-13T22:25:34+00:00

I have a 3D surface, (think about the xy plane). The plane can be

  • 0

I have a 3D surface, (think about the xy plane). The plane can be slanted. (think about a slope road).

Given a list of 3D coordinates that define the surface(Point3D1X, Point3D1Y, Point3D1Z, Point3D12X, Point3D2Y, Point3D2Z, Point3D3X, Point3D3Y, Point3D3Z, and so on), how to calculate the area of the surface?

Note that my question here is analogous to finding area in 2D plane. In 2D plane we have a list of points that defines a polygon, and using this list of points we can find the area of the polygon. Now assuming that all these points have z values in such a way that they are elevated in 3D to form a surface. My question is how to find the area of that 3D surface?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-13T22:25:34+00:00Added an answer on May 13, 2026 at 10:25 pm

    I upvoted a few answers which I think are correct. But I think the simplest way to do it– regardless of whether it’s in 2D or 3D, is to use the following formula:

    area = sum(V(i+1) × V(i))/2;
    

    Where × is the vector cross.

    The code to do this is:

        public double Area(List<Point3D> PtList)
        {
    
            int nPts = PtList.Count;
            Point3D a;
            int j = 0;
    
            for (int i = 0; i < nPts; ++i)
            {
                j = (i + 1) % nPts;
                a += Point3D.Cross(PtList[i], PtList[j]);
            }
            a /= 2;
            return Point3D.Distance(a,default(Point3D));
        }
    
        public static Point3D Cross(Point3D v0, Point3D v1)
        {
            return new Point3D(v0.Y * v1.Z - v0.Z * v1.Y,
                v0.Z * v1.X - v0.X * v1.Z,
                v0.X * v1.Y - v0.Y * v1.X);
        }
    

    Note that the solution doesn’t depend on projection to x-plane, which I think is clunky.

    What do you think?

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have defined 2 points on the surface of a sphere using spherical coordinates.
I have a form that takes the following inputs: Name: IBM Surface(in m^2): 9
I have a toroidal-ish Euclidean-ish map. That is the surface is a flat, Euclidean
Suppose you have a point cloud, and you want a surface that wraps those
I have implemented a custom CellRenderer in PyGTK that can take longer to render
I have a genealogical database (about sheep actually), that is used by breeders to
I have a YUV overlay that I want to draw a HUD over. Think
I have a surface (OffScreenPlain or RenderTarget with D3DFMT_A8R8G8B8) which I copy pixels (ARGB)
I'm using mayavi in python to visualize some data. I have a surface in
I have seen 3d surface plots of data before but i do not know

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.