I have a abstract base class that I have many inherited classes coming off of. What I would like to do is a static member takes in a string, the first class that can parse the string (only one of the inherited classes should be able to) and return a instance of the inherited class.
This is what i am currently doing.
public static Epl2Command GenerateCommandFromText(string command)
{
lock (GenerateCommandFromTextSyncRoot)
{
if (!Init)
{
Assembly a = Assembly.GetAssembly(typeof(Epl2Command));
Types = new List<Type>(a.GetTypes());
Types = Types.FindAll(b => b.IsSubclassOf(typeof(Epl2Command)));
Init = true;
}
}
Epl2Command ret = null;
foreach (Type t in Types)
{
MethodInfo method = t.GetMethod("GenerateCommand", BindingFlags.Static | BindingFlags.Public);
if (method != null)
ret = (Epl2Command)method.Invoke(null, new object[] { command });
if (ret != null)
break;
}
return ret;
}
I would like it so my code would check all inherited classes without having future programmers come back and edit this function when they add more inherited classes.
Is there a way I can force a inherited class to implement their own GenerateCommand(string)?
public static abstract Epl2Command GenerateCommand(string command) is not valid c#. Or am I hammering a nail in with a shoe when I should be using a hammer; any better way of doing this class factory would be appreciated.
C# does not support static interfaces, so you can’t define a static builder method like
I agree with Kevin that you need a Factory pattern. I’ll go a step further and say that you need a builder per command type, too. Like this
Then your factory can accept any input command string, query all builders if they can parse that string, and run Build on the one that can.