I have a bitmap out of which I’m cutting out a multipi point polygon. I’m curious what the correct process is for taking the pixels within the arbitrary shape and copying them onto a new bitmap where the rest of the pixels are transparent. The objective is to allow the user to trace the shape and then remove everything outside the polygon.
I have the polygon part worked out (as a an array of points), but now am stumped as to how to transfer just the selected pixels to a new Bitmap.
TIA
Not sure how your code works, but here’s an idea on how to do it:
BitmaporCanvas-methods.Pathfrom your points, all moved into your new bitmap(x-=minX, y-=minY);FillTypeto one that is inverse (fill the outside).PorterDuff.CLEAR, which removes all color.