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Home/ Questions/Q 513187
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T07:23:48+00:00 2026-05-13T07:23:48+00:00

I have a BufferedImage of type TYPE_INT_BGR. I need to do a pixel-by-pixel comparison

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I have a BufferedImage of type TYPE_INT_BGR. I need to do a pixel-by-pixel comparison to another BufferedImage to compute the “distance” between the two images. I have something that works, but is slow. I get a pixel from the “reference” image, break it up into RGB bytes with:

    int pixel = referenceImage.getRGB(col, row);
    int red   = (pixel >> 16) & 0xff;
    int green = (pixel >> 8) & 0xff;
    int blue  = (pixel) & 0xff;

I compare the r/g/b values to the corresponding pixel of the candidate image, and sum up the squares the differences.

Is there a faster way to do this kind of comparison? Peeking into the JRE source, I see that BufferedImage.getRGB() is actually ORing the constituent RGB values from the raster together, which is wasteful for my purposes, since I’m just breaking it down into bytes again.

I’m going to try doing that directly, but I wonder if there is not a better way of doing this, either via a Java or 3rd party API that I might have missed.

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  1. Editorial Team
    Editorial Team
    2026-05-13T07:23:48+00:00Added an answer on May 13, 2026 at 7:23 am

    Reading data from a VolatileImage will not be faster. What makes VolatileImages “faster” is that they use accelerated (VRAM) memory instead of system (RAM) memory for drawing images. However, when doing a read, it may need to access memory over another bus and is slower than system memory for those operations.

    The fastest way to compare BufferedImages would be to use integer comparisons the way you discuss in your post, but as you mention you can’t use getRGB for performance reasons. You can get a batch of pixels into an array, but overall you should probably just peek into the Raster and DataBuffer for performance.

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