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Home/ Questions/Q 36967
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Asked: May 10, 20262026-05-10T14:28:35+00:00 2026-05-10T14:28:35+00:00

I have a byte[] array, the contents of which represent a TIFF file (as

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I have a byte[] array, the contents of which represent a TIFF file (as in, if I write out these bytes directly to a file using the BinaryWriter object, it forms a perfectly valid TIFF file) and I’m trying to turn it into a System.Drawing.Image object so that I can use it for later manipulation (feeding into a multipage TIFF object)

The problem I’m having is that the commonly accepted code for this task:

    public Image byteArrayToImage(byte[] byteArrayIn)     {         MemoryStream ms = new MemoryStream(byteArrayIn);         Image returnImage = Image.FromStream(ms, true);         return returnImage;     } 

doesn’t work for me. The second line of the above method where it calls the Image.FromStream method dies at runtime, saying

Parameter Not Valid 

I believe that the method is choking on the fact that this is a TIFF file but I cannot figure out how to make the FromStream method accept this fact.

How do I turn a byte array of a TIFF image into an Image object?

Also, like I said the end goal of this is to have a byte array representing a multipage TIFF file, which contains the TIFF files for which I have byte array objects of right now. If there’s a much better way to go about doing this, I’m all for it.

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  1. 2026-05-10T14:28:35+00:00Added an answer on May 10, 2026 at 2:28 pm

    Edit: The assumption below is not correct, I had a chance to fire up my IDE later and tested with and without Write and both populated the MemoryStream correctly.

    I think you need to write to your MemeoryStream first.

    As if my memory (no pun intended) serves me correctly this:

    MemoryStream ms = new MemoryStream(byteArrayIn); 

    Creates a memory stream of that size.

    You then need to write your byte array contents to the memory stream:

    ms.Write(byteArrayIn, 0, byteArrayIn.Length); 

    See if that fixes it.

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