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Home/ Questions/Q 8949971
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Editorial Team
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Editorial Team
Asked: June 15, 20262026-06-15T13:20:37+00:00 2026-06-15T13:20:37+00:00

I have a C# class like this : public partial class MyClass: UserControl {

  • 0

I have a C# class like this :

public partial class MyClass: UserControl
{
    public String SomeText{get;set;}
    ...

    public MyClass(String Text)
    {
        this.InitializeComponent();
        SomeText = Text;
    }

}

And I would like to get the attribute SomeText in my XAML file. How to do something like this ?

<TextBlock Text="{THIS IS HERE I WANT TO HAVE SomeText}"></TextBlock>

I am new to C# so I don’t know how to do. There must be a simple way?

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  1. Editorial Team
    Editorial Team
    2026-06-15T13:20:38+00:00Added an answer on June 15, 2026 at 1:20 pm

    Give the UserControl element a Name and then bind to it as in the example below. If your text isn’t going to change you should define it before your call to InitialiseComponent.

    <UserControl x:Class="WpfApplication1.UserControl1"
                 xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
                 xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
                 xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" 
                 xmlns:d="http://schemas.microsoft.com/expression/blend/2008" 
                 mc:Ignorable="d" 
                 d:DesignHeight="300" d:DesignWidth="300"
                 x:Name="root">
        <Grid>
            <TextBlock Text="{Binding SomeText,ElementName=root}"/>
        </Grid>
    </UserControl>
    

    If your SomeText is likely to change then you need to declare it as a DependencyProperty instead of a plain old string property. This would look something like below:

        public string SomeText
        {
            get { return (string)GetValue(SomeTextProperty); }
            set { SetValue(SomeTextProperty, value); }
        }
    
        // Using a DependencyProperty as the backing store for SomeText.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty SomeTextProperty =
            DependencyProperty.Register("SomeText", typeof(string), typeof(UserControl1), new UIPropertyMetadata(""));
    

    You should then change your binding to look like the below, which will cause the UI to update when you change the value of SomeString.

    <TextBlock Text="{Binding SomeText,ElementName=root,UpdateSourceTrigger=PropertyChanged}"/>
    
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