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Home/ Questions/Q 254125
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Editorial Team
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Editorial Team
Asked: May 11, 20262026-05-11T21:49:13+00:00 2026-05-11T21:49:13+00:00

I have a C++ dll that I need to call from C#. One of

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I have a C++ dll that I need to call from C#. One of the functions in the dll requires a char* for an input parameter, and another function uses a char* as an output parameter.

What is the proper way to call these from C#?

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  1. Editorial Team
    Editorial Team
    2026-05-11T21:49:14+00:00Added an answer on May 11, 2026 at 9:49 pm

    Just using strings will work fine for input parameters, though you can control details about the string with the MarshalAs attribute. E.g.

    [DllImport("somedll.dll", CharSet = CharSet.Unicode)]
    static extern void Func([MarshalAs(UnmanagedType.LPWStr)] string wideString);
    

    As for returning char* parameters, that’s a little more complex since object ownership is involved. If you can change the C++ DLL you can use CoTaskMemAllocate, with something like:

    void OutputString(char*& output)
    {
        char* toCopy = "hello...";
        size_t bufferSize = strlen(toCopy);
        LPVOID mem = CoTaskMemAlloc(bufferSize);
        memcpy(mem, toCopy, bufferSize);
        output = static_cast<char*>(mem);
    }
    

    The C# side then just uses an ‘out string’ parameter, and the garbage collector can pick up the ownership of the string.

    Another way of doing it would be to use a StringBuilder, but then you need to know how big the string will be before you actually call the function.

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