I have a C++ expression that I wish to ‘freeze’. By this, I mean I have syntax like the following:
take x*x with x in container ...
where the ... indicates further (non-useful to this problem) syntax. However, if I attempt to compile this, no matter what preprocessor translations I’ve used to make ‘take’ an ‘operator’ (in inverted commas because it’s technically not an operator, but the translation phase turns it into a class with, say, operator* available to it), the compiler still attempts to evaluate / work out where the x*x is coming from, (and, since it hasn’t been declared previously (as it’s declared further at the ‘in’ stage), it instead) can’t find it and throws a compile error.
My current idea essentially involves attempting to place the expression inside a lambda (and since we can deduce the type of the container, we can declare x with the right type as, say, [](decltype(*begin(container)) x) { return x*x } — thus, when the compiler looks at this statement, it’s valid and no error is thrown), however, I’m running into errors actually achieving this.
Thus, my question is:
Is there a way / what’s the best way to ‘freeze’ the x*x part of my expression?
EDIT:
In an attempt to clarify my question, take the following. Assume that the operator- is defined in a sane way so that the following attempts to achieve what the above take ... syntax does:
MyTakeClass() - x*x - MyWithClass() - x - MyInClass() - container ...
When this statement is compiled, the compiler will throw an error; x is not declared so x*x makes no sense (nor does x – MyInClass(), etc, etc). What I’m trying to achieve is to find a way to make the above expression compile, using any voodoo magic available, without knowing the type of x (or, in fact, that it will be named x; it could viably be named ‘somestupidvariablename’) in advance.
I made an answer very similar to my previous answer, but using actual expression templates, which should be much faster. Unfortunately, MSVC10 crashes when it attempts to compile this, but MSVC11, GCC 4.7.0 and Clang 3.2 all compile and run it just fine. (All other versions untested)
Here’s the usage of the templates. Implementation code is here.
As you can see, this is used exactly like my previous code, except now all the functions are decided at compile time, which means this will have exactly the same speed as a lambda. In fact, C++11 lambdas were preceeded by
boost::lambdawhich works on very similar concepts.This is a separate answer, because the code is far different, and far more complicated/intimidating. That’s also why the implementation is not in the answer itself.