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Home/ Questions/Q 7592439
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T20:54:23+00:00 2026-05-30T20:54:23+00:00

I have a C# program from which I am calling some functions/variables from C++.

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I have a C# program from which I am calling some functions/variables from C++.
The C++ program itself runs fine, and is checked. But, when I build this DLL and use it for C#, there is some bug in the interfacing code that is preventing me to get the correct result in C#.

Most probably, there is some error in export variables/exported functions giving out the results, which I want to check.

My primary question is : How do I debug this DLL, as in by putting breakpoints etc. and following along by seeing the results as we could do for any other program?

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  1. Editorial Team
    Editorial Team
    2026-05-30T20:54:24+00:00Added an answer on May 30, 2026 at 8:54 pm

    Assuming you have source code and debug symbols for the native (C++) DLL, you can check the “Enable unmanaged code debugging” option on the “Debug” tab of the managed (C#) EXE project, and then set breakpoints, inspect variables etc. in the C++ code as usual. You can add the C++ project to the solution, or just open a single C++ source code file and set breakpoints there.

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