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Home/ Questions/Q 6845911
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T00:33:32+00:00 2026-05-27T00:33:32+00:00

I have a C structure that looks like this typedef struct event_queue{ Event* event;

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I have a C structure that looks like this

typedef struct event_queue{
Event* event;
int size;
int front;
int count;
int delay;
} event_queue;

It’s a basic circular queue. The event value is an array of EventPointers, and it’s traversed every X time to dequeue one of the events.
It’s initialized like

p->event = calloc(p->size, sizeof(Event));

Thing is, I want to do a similar queue, with similar functionality, to queue other type of similar events but with slightly different data. Initially I just wanted to have separate queues and traverse them separately, but the functionality is so repeated, it seems like I am just doing it wrong.
Imagine the “sister” queue as being exactly the same, but with a pointer to a different type for “event”.

Should I use an union for this instead? such as

typedef struct event_queue{
union{
  Event* event;
  VisualEvent* visual;
} data;
unsigned char* datatype; //array of same size as data for every individual member
int size;
int front;
int count;
int delay;
} event_queue;

But in that case, how do I allocate memory for the array? Should I keep them separate, and this is a bad idea?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-27T00:33:33+00:00Added an answer on May 27, 2026 at 12:33 am

    One solution is to make the basic event type a union, perhaps a tagged one:

    enum EEventType { TypeOne, TypeTwo };
    
    typedef struct EventTag_
    {
      EEventType tag;
    } EventTag;
    
    typedef struct EventOne_
    {
      EEventType tag;
      // real data for this event type;
    } EventOne;
    
    typedef struct EventTwo_
    {
      EEventType tag;
      // real data for the sister event type;
    } EventTwo;
    
    typedef union Event_
    {
      EventTag kind;
      EventOne event1;
      EventTwo event2;
    } Event;
    

    Now make an array of Events. For every Event * p, you can inspect e->kind.tag no matter which union member is active at that moment (thanks to a special rule concerning initial sequences of struct union members).

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