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Home/ Questions/Q 6741249
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T11:42:08+00:00 2026-05-26T11:42:08+00:00

I have a CAGradientLayer that I want to scale as the user drags there

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I have a CAGradientLayer that I want to scale as the user drags there finger. However, when I set the frame, the layer animates to the new size. This happens with other properties, too, including start/endPoint.

Here’s an example:

_gradient.frame = CGRectMake(0, 480-toHeight, 320, toHeight);

Yet, if I only call this when the user has dragged 10 or so pixels, the layer doesn’t simply jump to the new size, it animates in a smooth but quick eased animation. I’m positive this isn’t called in an animation block. To further debug, I also animate the frame of a UIView in the same scope and that doesn’t animate.

I’m new to CALayers, so maybe I’m doing something way wrong.

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  1. Editorial Team
    Editorial Team
    2026-05-26T11:42:09+00:00Added an answer on May 26, 2026 at 11:42 am

    Most of CALayer’s properties are animated by default. You need to disable these implicit animations:

    [CATransaction begin];
    [CATransaction setValue:(id)kCFBooleanTrue forKey:kCATransactionDisableActions];
    // change layer's properties
    _gradient.frame = newFrame;
    [CATransaction commit];
    

    Here is a good sample to help you with learning Core Animation.

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