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Home/ Questions/Q 6914621
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T09:22:16+00:00 2026-05-27T09:22:16+00:00

I have a canvas, on this canvas there are several elements. I can get

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I have a canvas, on this canvas there are several elements. I can get the bounds of these elements separately.

How can I calculate the bounds of all elements with that data?

Please look at this graphical representation, hope that clarifies things.

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  1. Editorial Team
    Editorial Team
    2026-05-27T09:22:16+00:00Added an answer on May 27, 2026 at 9:22 am

    Pull the Point values for each corner of your elements into a list and then get the min and max X and Y values

            List<Point> Points = new List<Point>();
    
            foreach (UIElement x in cvsMain.Children.Where(ui => ui.GetType() == typeof(Rectangle)))
            {
                // Obtain transform information based off element you need to find position within
                GeneralTransform gt = x.TransformToVisual(cvsMain);
    
                // Find the four corners of the element
                Points.Add(gt.Transform(new Point(0, 0)));
                Points.Add(gt.Transform(new Point((x as Rectangle).Width, 0)));
                Points.Add(gt.Transform(new Point(0, (x as Rectangle).Height)));
                Points.Add(gt.Transform(new Point((x as Rectangle).Width, (x as Rectangle).Height)));
            }
    
            Double Left = Points.Min(p => p.X);
            Double Right = Points.Max(p => p.X);
            Double Top = Points.Min(p => p.Y);
            Double Bottom = Points.Max(p => p.Y);
    

    This site shows how to find the values for each corner
    http://forums.silverlight.net/t/12160.aspx/1

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