Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6469593
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 25, 20262026-05-25T06:00:41+00:00 2026-05-25T06:00:41+00:00

I have a Canvas with event handlers for MouseMove & MouseLeftButtonUp. Inside the canvas

  • 0

I have a Canvas with event handlers for MouseMove & MouseLeftButtonUp. Inside the canvas I have placed image icons. I want to rotate the icons using drag events like the iPhone. How can I capture the click event on an image?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-25T06:00:42+00:00Added an answer on May 25, 2026 at 6:00 am

    To determine if you are dragging either:

    1. Record when a mousedown event is fired and then clear that record when mouseup fires. Check this record in the mousemove event.

    2. Check e.LeftButton == MouseButtonState.Pressed in your mousemove event.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I would like to have a Canvas that supports the DragDelta event. My first
I have object1 as a child of a Canvas. object1 has a MouseLeftButtonDown event
I have set mouse events on a Canvas as follows: <Canvas MouseUp=CanvasUp MouseDown=CanvasDown MouseMove=CanvasMove>
I have a Canvas in a Flex application which has items inside it that
I have a Canvas with a scale translation applied in XAML. Using DrawingContext I
I have a Canvas which has many components inside it and those again, have
I have a canvas which I want to accept drags on. I have added
I have create several canvas with transparent background and wanna make some move event
I have an image loaded from an url and added to canvas as child.
I have a canvas.DrawText. I want to use gestures to dynamically change the text

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.