I have a character in an iPod Touch game I am making that moves around the screen. That I have under control… However I want him able to shoot fireballs, and I don’t want to have to make a new UIImageView for every fire ball he shoots. I have the image and everything… I think i need to use quartz core or openGL ES, but I can’t make sense of the apple documentation.
Share
Another option would be to implement
drawRectin your view, and draw the fireballs there.