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Home/ Questions/Q 6606427
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T19:23:41+00:00 2026-05-25T19:23:41+00:00

I have a CheckedListBox which contains many items which can be checked or unchecked

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I have a CheckedListBox which contains many items which can be checked or unchecked individually.

Next to this are CheckBoxes representing supersets of the many items opposite. These are tri-state corresponding to what portion of their items are selected opposite.

Both the CheckedListBox and individual CheckBoxes subscribe to check changed type events which is causing a circular reference and overflow. How can I disable one from receiving change events when the other is updating it, programmatically?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-25T19:23:42+00:00Added an answer on May 25, 2026 at 7:23 pm
    void checkBox1_N_CheckStateChanged(object sender, EventArgs e) {
        checkedListBox1.ItemCheck -= this.CheckedListBox1_ItemCheck;
        // Handler body where affecting CheckedListBox1.
        checkedListBox1.ItemCheck += this.CheckedListBox1_ItemCheck;
    }
    

    It works best to disable each others’ event handlers as the other is updating.

    void CheckedListBox1_ItemCheck(object sender, EventArgs e) {
        //Find which 'i' is affected.
        arrOfCBox[i].cb.CheckStateChanged -= arrOfCBox[i].eh;
        // Handler body where affecting checkBox[i].
        arrOfCBox[i].cb.CheckStateChanged += arrOfCBox[i].eh;
    }
    

    where BoxHandler is, at a minimum:

        class BoxHandler
        {
            public EventHandler eh;
            public CheckBox cb;
        }
    

    Similar to WinForms: temporarily disable an event handler, but amazingly that didn’t get awarded an answer, (prolly too abstract?).

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