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Home/ Questions/Q 709827
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T04:32:48+00:00 2026-05-14T04:32:48+00:00

I have a class A providing Bitmaps to other classes B, C, etc. Now

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I have a class A providing Bitmaps to other classes B, C, etc.

Now class A holds its bitmaps in a ring queue so after a while it will lose reference to the bitmap.

While it’s still in the queue, the same Bitmap can be checked out by several classes so that, say, B and C can both hold a reference to this same Bitmap. But it can also happen that only one of them checked out the Bitmap or even none of them.

I would like to dispose of the bitmap when it’s not being needed any more by either A, B or C.

I suppose I have to make B and C responsible for somehow signaling when they’re finished using it but I’m not sure about the overall logic.

Should it be a call to something like DisposeIfNowOrphan() that would be called, in this example, three times :

1 – when the Bitmap gets kicked out of the queue in class A

2 – when B is finished with it

3 – when C is finished with it

If that’s the best strategy, how can I evaluate the orphan state ?

Any advice would be most welcome.

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  1. Editorial Team
    Editorial Team
    2026-05-14T04:32:49+00:00Added an answer on May 14, 2026 at 4:32 am

    Have class A provide a wrapper class instead of a bitmap directly. The wrapper class should implement IDisposable itself and can be used to maintain a counter. Each consumer can get their own wrapper which references the same Bitmap. Class A keeps trap of all bitmaps and all wrappers. Use a WeakReference in Class A to keep track of the wrappers so if a consumer doesn’t call dispose, it will get GC’d and the provider can know it’s no longer referenced.

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