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Home/ Questions/Q 4029584
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Editorial Team
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Editorial Team
Asked: May 20, 20262026-05-20T11:21:50+00:00 2026-05-20T11:21:50+00:00

I have a class called CategoryViewController and its viewDidLoad method calls this method: –

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I have a class called CategoryViewController and its viewDidLoad method calls this method:

  - (void)reset {
    Category * c = [[Category alloc] initWithId:0 title:@"Categories"];
    [self setCategory:c];
    [c release];  // <--- line of code I am interested in
    self.title = @"Categories";
    [self fillCategory];
}

In most situations category here would be null, but sometimes reset needs to be called after category has been assigned. Without the line I marked in my code, the program builds and debugs just fine and I can pull up instruments and check my leaks. The only leak I can find is a category initialized from this function (because without the release, I get a leak when calling this function on a CategoryViewController that has already been initialized).

If I try to run this method as is WITH the release on c, Instruments, XCode, and the Simulator all begin to act strangely, crashing and freezing, giving me random SIGABRTs and SIGKILLs. I can build and debug with the line of code in there, but Instruments won’t even start my app. Can anyone give me a hint as to what’s going on here?

EDIT: More code

@implementation Category
@synthesize title, articleCount, seeAlso, categoryId, articles, subcategories;

- (id)initWithId:(NSInteger)cid title:(NSString*)t{
    self.title = t;
    self.categoryId = cid;
    [self setArticles:[[NSMutableArray alloc] init]];
    [self setSubcategories:[[NSMutableArray alloc] init]];
    [self setSeeAlso:[[NSMutableArray alloc] init]];
    self.articleCount = 0;
    return self;
}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-20T11:21:51+00:00Added an answer on May 20, 2026 at 11:21 am

    It’s funny how these things seem to be resolved so easily after you take the time to post them online. After posting the Category init code I realized I wasn’t properly releasing the allocations I made. My leaks as well as my crashes appear to be gone after proper memory management like so:

    - (id)initWithId:(NSInteger)cid title:(NSString*)t{
        self.title = t;
        self.categoryId = cid;
        NSMutableArray * m = [[NSMutableArray alloc] init];
        [self setArticles:m];
        [m release];
        m = [[NSMutableArray alloc] init];
        [self setSubcategories:m];
        [m release];
        m = [[NSMutableArray alloc] init];
        [self setSeeAlso:m];
        [m release];
        self.articleCount = 0;
        return self;
    }
    
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