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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T12:12:32+00:00 2026-05-13T12:12:32+00:00

I have a class called DataModel or something, which is basically a unit of

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I have a class called “DataModel” or something, which is basically a unit of data which can be either a string or a number or a date or a boolean with various (identical) attributes.

What is the best way to write this model?

  1. Have the value be of type Object

    interface DataModel {
       Object getValue();  // cast to whatever is needed
       int getValueType(); // uses four constants
    }
    
  2. Have four different implementations “StringModel”, “NumberModel”, etc., each with their own typed “getValue()” method. This means if you had a DataModel, you’d have to cast to the correct Model to get to the value.

    interface DataModel {
       int getValueType();
    }
    interface NumberDataModel extends DataModel {
      Integer getValue();
    }
    ...
    
  3. Have four different methods, each throwing an exception if called for a wrong value type:

    interface DataModel {
      String getStringValue();
      Integer getIntegerValue();
      ...
      int getValueType();
    }
    
  4. Use generics. This has the downside that I theoretically could have any object of any type…on the other hand I could just throw an IllegalStateException in the constructor if T was not one of the 4 allowed types…

    interface DataModel<T> {
      T getValue();
    }
    
  5. It doesn’t matter. Any of the above. 😉

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  1. Editorial Team
    Editorial Team
    2026-05-13T12:12:33+00:00Added an answer on May 13, 2026 at 12:12 pm

    4 seems the best – even if you don’t want to implement any old type there’s no particular reason why you shouldn’t theoretically allow it – it won’t interfere with anything else you’re doing.

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