I have a class called Mouse (tracking button states in a game). I want that class to be able to show and hide the mouse cursor. Whenever I try to use flash.ui.Mouse.show() or flash.ui.Mouse.hide() I get the error: “Access of undefined property flash.”.
I can’t import flash.ui.Mouse for obvious reasons.
Is there a way to make this work? What’s the point of packages if they don’t resolve these collisions?
You have to import
flash.ui.Mouse, and use the fully qualified class name in your code (flash.ui.Mouse.)