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Home/ Questions/Q 6968133
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T16:24:44+00:00 2026-05-27T16:24:44+00:00

I have a class called survival that contains the main method, an initializes the

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I have a class called survival that contains the main method, an initializes the program. Instead of putting the code for graphics int this class, how can I move it into a new class which is separate from survival?

Here is Survival.java:

package survival;
import javax.swing.*;

public class Survival extends JFrame { 
    private static int applicationWidth = 1024;
    private static int applicationHeight = 768;

    public Survival() {
        setTitle("Survival");
        setResizable(false);
        setSize(applicationWidth, applicationHeight);
        setVisible(true);
        setDefaultCloseOperation(EXIT_ON_CLOSE);
    }

    public static void main(String[] args) {
        new Survival();
    }
}

Here is GraphicsDisplay.java:

package survival;
import java.awt.*;
import javax.swing.*;

public class GraphicsDisplay extends JPanel {
   @Override public void paintComponent(Graphics g) {
       g.fillOval(50, 50, 100, 100);
   }
}
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  1. Editorial Team
    Editorial Team
    2026-05-27T16:24:45+00:00Added an answer on May 27, 2026 at 4:24 pm

    It seems like you can just add() an instance of GraphicsDisplay in the Survival constructor.

    ...
    setResizable(false);
    add(new GraphicsDisplay());
    setSize(applicationWidth, applicationHeight);
    ...
    

    In this case, GraphicsDisplay acts as a view of your implicit, circular model. You might look at how this example separates classes in the Model–View–Controller pattern.

    Because GraphicsDisplay is a custom component that is rendered entirely by your program, consider overriding getPreferredSize() to define the panel’s geometry. Then the enclosing frame can just use pack() without knowing anything about other display panels used in the game. This LissajousPanel is an example.

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