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Home/ Questions/Q 6795069
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T18:17:54+00:00 2026-05-26T18:17:54+00:00

I have a class called Tasks that needs to store methods from other classes,

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I have a class called “Tasks” that needs to store methods from other classes, and be able to execute them. I’d like it to work like this:

Window *window = new Window();
Tasks* tasks = new Tasks();
tasks.m_tasks.Add(window.Create("My Window"));

Then I could call that window creation from my tasks class, by iterating over the stored tasks and executing each one:

tasks.ExecuteTasks();

What would be the datastructure of “m_tasks” that stores the functions, and how could I call them?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-26T18:17:55+00:00Added an answer on May 26, 2026 at 6:17 pm

    I would use a std::list<std::function<void()> >, or boost::function if std::function is not available.

    And you’ll need to change the syntax of that Add call to avoid executing the Create method right away.

    C++11:

    class Tasks {
    public:
        void Add(const std::function<void()>& f)
        { callbacks_.push_back( f ); }
    
        void Add(std::function<void()>&& f)
        { callbacks_.emplace_back( std::move( f ) ); }
        // ...
    private:
        std::list<std::function<void()> > callbacks_;
    };
    
    int main() {
        Window window;
        // ...
        tasks.Add( [&]() { window.Create("My Window"); } );
        // ...
    }
    

    C++03:

    class Tasks {
    public:
        void Add(const boost::function<void()>& f)
        { callbacks_.push_back( f ); }
    
    private:
        std::list<boost::function<void()> > callbacks_;
    };
    
    int main() {
        // ...
        tasks.Add( boost::bind( &Window::Create, boost::ref(window), "My Window" ) );
        // ...
    }
    
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