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Home/ Questions/Q 6725347
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T09:47:48+00:00 2026-05-26T09:47:48+00:00

I have a class cnVector that represents a point in 3 dimensional space. Its

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I have a class cnVector that represents a point in 3 dimensional space.
Its operators + – * / are used intensively.
Their implementation is very short:

cnVector cnVector::operator + (const cnVector& v) const {
    return cnVector(
        x + v.x,
        y + v.y,
        z + v.z );
}

My question is, because this function is very short, should I inline it although its intensive use? or would it generate too much code when using it that much?

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  1. Editorial Team
    Editorial Team
    2026-05-26T09:47:49+00:00Added an answer on May 26, 2026 at 9:47 am

    Yes you probably should. The good use case for the inline keyword in c++ is: small functions, heavily used.

    See also http://msdn.microsoft.com/en-us/library/1w2887zk%28v=vs.80%29.aspx

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