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Home/ Questions/Q 8822375
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Editorial Team
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Editorial Team
Asked: June 14, 20262026-06-14T06:05:37+00:00 2026-06-14T06:05:37+00:00

I have a class GameServices which contains an instance of the class GameStates. The

  • 0

I have a class GameServices which contains an instance of the class GameStates.
The class GameStates has a public enum called GameState and a static var named CurrentGameState.

My problems is, I can access CurrentGameState from the GameStates class, but not the GameState enum it self, while it is public.

The GameServices Class

using System;
using System.Linq;
using System.Text;
using System.Collections.Generic;
using SpaceGame.UI;
using SpaceGame.Content;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;

namespace SpaceGame.Game
{
    public class GameServices
    {
        public static ContentLoader ContentLoaderService;
        public static UIHandler UIHandlerService;
        public static GameStates GameStatesService;

        public static void Initialize(ContentManager contentManager, GraphicsDevice graphicsDevice)
        {
             ContentLoaderService = new ContentLoader(contentManager);
             UIHandlerService = new UIHandler(graphicsDevice);
             GameStatesService = new GameStates();
        }
    }
}

The GameStates Class

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SpaceGame.Game
{
    public class GameStates
    {
        public GameState CurrentGameState { get; set; }
        public enum GameState
        {
            Settings,
            Splash,
            SpaceShipyard
        }

        public GameStates()
        {
            CurrentGameState = GameState.Splash;
        }
    }
}

Am I doing something wrong?

Thanks in Advance,
Mark

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-14T06:05:39+00:00Added an answer on June 14, 2026 at 6:05 am

    IF you’re trying to access it from the same namespace, you’ll have to do something like

    GameStates.GameState state = GameStates.GameState.Settings
    

    If you’re doing that, but it’s not working than I can’t help you at this point.

    Here’s a sample that i did. It compiles for me.

    namespace ConsoleApplication5
    {
        class Program
        {
            static void Main(string[] args)
            {
    
                A.AEnum a = A.AEnum.a;
    
            }
        }
    
        public class A
        {
            public enum AEnum
            {
                a,b
            }
        }
    }
    
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