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Home/ Questions/Q 7978645
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Editorial Team
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Editorial Team
Asked: June 4, 20262026-06-04T09:32:47+00:00 2026-06-04T09:32:47+00:00

I have a class that contains a List<> of objects. For this example I

  • 0

I have a class that contains a List<> of objects. For this example I will say the objects are a basic class as below:

public class City
{
    private string name;
    private string country;

    public string Name
    {
        get
        {
            return name;
        }
        set
        {
            name = value;
        }
    }
}

Normally I would refer to these objects like so:

List<City> theList = new List<City>();
City theCity = theList[0];

What I would like to do is refer to the list as follows:

List<City> theList = new List<City>();
City theCity = theList["London"];

Where London is the name property of one of the cities.

How do I achieve this? At present I have been constructing “find” type methods that return me the city in question. What I need is to be able to refer by Key.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-04T09:32:48+00:00Added an answer on June 4, 2026 at 9:32 am

    You write a wrapper List class CityList and overload the [] operator.

    public class City
    {
        private string name;
        private string country;
    
        public City(string cityName)
        {
            Name = cityName;
        }
    
        public string Name
        {
            get
            {
                return name;
            }
            set
            {
                name = value;
            }
        }
    }
    
    public class CityList : CollectionBase
    {
        public CityList() : base ()
        {
        }
    
        public City this[int index]
        {
            get
            {
                return (City)List[index];
            }
            set
            {
                List[index] = value;
            }
        }
    
        public City this[string name]
        {
            get
            {
                int index = this.IndexOf(name);
                if (index < 0 || index >= this.List.Count) return null; // or assert
    
                return (City)List[index];
            }
            set
            {
                int index = this.IndexOf(name);
                if (index > 0 || index >= this.List.Count) return; // or assert
                List[index] = value;
            }
        }
    
        public virtual int IndexOf(City city)
        {
            return List.IndexOf(city);
        }
    
        public virtual int IndexOf(string name)
        {
            if (name == null) return -1;
    
            for (int i = 0; i < List.Count; i++)
            {
                if (((City)List[i]).Name.ToLower() == name.ToLower())
                    return i;
            }
            return -1;
        }
    
        public virtual void Insert(int index, City city)
        {
            List.Insert(index, city);
        }
    
        public virtual int Add(City city)
        {
            return base.List.Add(city);
        }
    }
    
    class Program
    {
        static void Main()
        {
            City NewYork = new City("New York");
            City Boston = new City("Boston");
            City Tampa = new City("Tampa");
    
            CityList cities = new CityList();
            cities.Add(NewYork);
            cities.Add(Boston);
            cities.Add(Tampa);
    
            Console.WriteLine(cities["Boston"].Name); // prints "Boston"
    
            Console.ReadKey();
        }
    }
    

    There might be a slicker way to do it now so you don’t need the casting. This is like .NET 2.0 code.

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