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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T09:59:18+00:00 2026-05-13T09:59:18+00:00

I have a class with two ctors. One parameterless and one with parameters. Unity

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I have a class with two ctors. One parameterless and one with parameters.
Unity will by default take the gready approach and go for the last ctor.

How can I define what ctor to use (I want to parameterless) without adding dependency on Unity within my classes? I think it is possible to do it in my container creation, but I don’t know how.

Currently my registration entry looks like this:

container.RegisterType<IConfigurationService, SqlConfigurationService>()

UPDATE
I’m trying to avoid programming in XML (config file) as much as possible.

EXTRA
How would registering a constructor with one parameter (which in it’s turn should be injected)?
Say ILoggerService is already registered and I would want to use the constructor

public SqlConfigurationService(ILoggerService logger){}
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  1. Editorial Team
    Editorial Team
    2026-05-13T09:59:18+00:00Added an answer on May 13, 2026 at 9:59 am

    I don’t have Unity nearby right now, but as far as I recall, you can do something like this:

    container.RegisterType<IConfigurationService, SqlConfigurationService>(
        new InjectionConstructor())
    
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