I have a Class X wich uses a Class Y. The X creates the Y, but X must create Y with THE SAME constructor method was used to create instance-Y passed to X.
- It is not a Clone, because I want a NEW object-Y not equals to values of instance-Y passed to X.
- It is not a instance because I do not want the SAME object-Y what is pased as instance-Y to X.
I would like to pass the “constructor method and parameters” of class Y to class X and, with this information, create the new Y-instance using the ctor-method-passed.
And I don’t want to devel all ‘Class Y’ constructor logic because, in this case both of them will be very highly coupled.
I have done a little spike to explain myself a bit better.
Thanks.
using System;
namespace ConsoleApplication1
{
class Program
{
static void Main(string[] args)
{
TheSon son1 = new TheSon();
son1.TheValue = "Another Value";
TheFather<TheSon> father1 = new TheFather<TheSon>(son1);
Console.WriteLine("Result is {0}:", "Empty constructor".Equals(father1.MySon.TheValue));
Console.WriteLine("\tbecause prop. must be: '{0}' and it is: '{1}'", "Empty constructor", father1.MySon.TheValue);
}
public class TheFather<T> where T: TheSon
{
public TheSon MySon { get; set; }
public TheFather(T mySon) {
// I would like to NOT use the same object but
// use the constructor that was used to build the passed object-instance.
//
// Or perhaps pass a concrete TheSon constructor to the 'TheFather'...
this.MySon = (TheSon)mySon;
}
}
public class TheSon
{
public string TheValue { get; set; }
public TheSon()
{
this.TheValue = "Empty constructor";
}
public TheSon(string value)
{
this.TheValue = value;
}
public TheSon(string value, int element)
{
this.TheValue = value + "-> " + Convert.ToString(element);
}
}
}
}
=========SOLUTION:
Adding this constructor to the TheFather class:
public TheFather(Func<T> sonFactory)
{
this.MySon = (T)sonFactory();
}
And with this example:
static void Main(string[] args)
{
// Uncomment one of this to change behaviour....
//Func<TheSon> factory = () => new TheSon();
Func<TheSon> factory = () => new TheSon("AValue");
//Func<TheSon> factory = () => new TheSon("AValue", 1);
TheFather<TheSon> father1 = new TheFather<TheSon>(factory);
Console.WriteLine("Result is {0}:", "AValue".Equals(father1.MySon.TheValue));
Console.WriteLine("\tbecause prop. must be: '{0}' and it is: '{1}'", "AValue", father1.MySon.TheValue);
}
Works like a charm…. 🙂
Thanks…
You can simply use a factory to create
TheSonobjects:This way you can get a new object each time, but created in exactly the same way (this is not limited to a constructor; you can also include any additional code you want). Use it like this:
Update: You can also change
TheFather‘s constructor to accept a factory if you want to createTheSoninsideTheFather. For example:and