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Home/ Questions/Q 6898761
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T07:20:15+00:00 2026-05-27T07:20:15+00:00

I have a client/server program and I want to make sure that its components

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I have a client/server program and I want to make sure that its components are working correctly.

What are the best practices for writing unit-tests for such network-oriented programs?

The only thing that comes to my mind is writing some basic clients/servers that connect to main server/client, exchanges some specific packets and verify the responses.

Are there any better or simpler approaches?

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  1. Editorial Team
    Editorial Team
    2026-05-27T07:20:16+00:00Added an answer on May 27, 2026 at 7:20 am

    This issue is not uncommon, and is an even more common scenario in the case of DB-oriented programs. That’s why people invented mocks.

    The idea is that you don’t really need a client (or a server for that mater), you only need responses to your actions from some (possibly unknown) source. That’s exactly what a mock does. It fakes an implementation of an interface, and lets you tell it exactly how to react to each call it receives. Your replace your calls to the network (or DB) layer classes with calls to the mock that’s implementing their actions.

    P.S, Even google can mock

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