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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T04:49:43+00:00 2026-05-15T04:49:43+00:00

I have a Client-Server program in C#. Here is the Server’s code: … String

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I have a Client-Server program in C#.
Here is the Server’s code:

...
String dataFromClient =  "";
NetworkStream networkStream;
TcpClient clientSocket;
bool transfer = true;
...
while (transfer)
        {

             networkStream = clientSocket.GetStream();
             networkStream.Read(bytesFrom, 0, (int)clientSocket.ReceiveBufferSize);
             dataFromClient = System.Text.Encoding.ASCII.GetString(bytesFrom);
             dataFromClient = dataFromClient.Substring(0, dataFromClient.IndexOf("$"));
             ....
         }

I want to make a condition that stop the loop when the Client is disconnected.
How can I do that?
Many thanks,

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  1. Editorial Team
    Editorial Team
    2026-05-15T04:49:43+00:00Added an answer on May 15, 2026 at 4:49 am

    Well, try it out – you will find that you get an IoException at one point if the client has disconnected. How long that takes – it may take a long time (if the diconnect is by meaans of network outage / power outage and the TCP stack has to wait for timeouts).

    The “proper” way to end that is that the client sends an end command to the server, upon which the server disconnects the client. This allows the server to get rid of the client as fast as possible. Many internet protocols implement this, either implicit (HTTP – unless asked for different the server disconnects a client after sending the data) or explicit (SMTP – has a QUIT command the client is supposed to send to the server).

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