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Home/ Questions/Q 7493263
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Editorial Team
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Editorial Team
Asked: May 29, 20262026-05-29T16:51:09+00:00 2026-05-29T16:51:09+00:00

I have a Cocoa Mac image editing app which lets users export JPEG images.

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I have a Cocoa Mac image editing app which lets users export JPEG images. I’m currently using the following code to export these images as JPEG files:

//this is user specified
NSInteger resolution;

NSImage* savedImage = [[NSImage alloc] initWithSize:NSMakeSize(600, 600)];
[savedImage lockFocus];
//draw here 
[savedImage unlockFocus];

NSBitmapImageRep* savedImageBitmapRep = [NSBitmapImageRep imageRepWithData:[savedImage TIFFRepresentationUsingCompression:NSTIFFCompressionNone factor:1.0]];

NSDictionary* properties = [NSDictionary dictionaryWithObjectsAndKeys:[NSNumber numberWithFloat:1.0], NSImageCompressionFactor, nil];

//holds the jpeg file
NSData * imageData = nil;
imageData = [savedImageBitmapRep representationUsingType:NSJPEGFileType properties:properties];

However, I would like for the user to be able to provide the pixels per inch for this JPEG image (like you can in Photoshop’s export options). What would I need to modify in the above code to adjust this value for the exported JPEG?

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  1. Editorial Team
    Editorial Team
    2026-05-29T16:51:18+00:00Added an answer on May 29, 2026 at 4:51 pm

    I couldn’t find a way to do it with the NSImage APIs but CGImage can by setting kCGImagePropertyDPIHeight/Width.

    I also set kCGImageDestinationLossyCompressionQuality which I think is the same as NSImageCompressionFactor.

    //this is user specified
    NSInteger resolution = 100;
    
    NSImage* savedImage = [[NSImage alloc] initWithSize:NSMakeSize(600, 600)];
    [savedImage lockFocus];
    //draw here 
    [savedImage unlockFocus];
    
    NSBitmapImageRep* savedImageBitmapRep = [NSBitmapImageRep imageRepWithData:[savedImage TIFFRepresentationUsingCompression:NSTIFFCompressionNone factor:1.0]];
    
    NSDictionary* properties = [NSDictionary dictionaryWithObjectsAndKeys:
                                [NSNumber numberWithFloat:1.0], kCGImageDestinationLossyCompressionQuality,
                                [NSNumber numberWithInteger:resolution], kCGImagePropertyDPIHeight,
                                [NSNumber numberWithInteger:resolution], kCGImagePropertyDPIWidth,
                                nil];
    
    NSMutableData* imageData = [NSMutableData data];
    CGImageDestinationRef imageDest =  CGImageDestinationCreateWithData((CFMutableDataRef) imageData, kUTTypeJPEG, 1, NULL);
    CGImageDestinationAddImage(imageDest, [savedImageBitmapRep CGImage], (CFDictionaryRef) properties);
    CGImageDestinationFinalize(imageDest);
    
    // Do something with imageData
    if (![imageData writeToFile:[@"~/Desktop/test.jpg" stringByExpandingTildeInPath] atomically:NO])
        NSLog(@"Failed to write imageData");
    
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