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Home/ Questions/Q 7994649
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Editorial Team
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Editorial Team
Asked: June 4, 20262026-06-04T14:11:27+00:00 2026-06-04T14:11:27+00:00

I have a code that goes like this: jLabel.setIcon(map); Graphics2D g = (Graphics2D) jLabel.getGraphics();

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I have a code that goes like this:

jLabel.setIcon(map);
Graphics2D g = (Graphics2D) jLabel.getGraphics();
g.drawPolygon(xpoints,ypoints,vpolygonpointsarray.length);

But what happens is that the polygon is drawn first before the labels icon is updated. I suspect setting an icon creates a new thread. I would like to wait until the icon is set before the rest of the code is executed. How would I do that?

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  1. Editorial Team
    Editorial Team
    2026-06-04T14:11:28+00:00Added an answer on June 4, 2026 at 2:11 pm

    You should do your custom painting code in an overridden paint method (paint(), paintComponents() etc.). Check here: http://docs.oracle.com/javase/tutorial/uiswing/painting/step2.html

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