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Home/ Questions/Q 9194793
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Editorial Team
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Editorial Team
Asked: June 17, 20262026-06-17T21:29:47+00:00 2026-06-17T21:29:47+00:00

I have a code which has a start() function that executes every cycle. In

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I have a code which has a start() function that executes every cycle. In it I call a pause() function here and there.

I now have to become more smart of the way I call the pause() depending on some conditions. And in some places it is executed on conditions that are not needed in other places.

I understand that I now have to create a separate function which will call the pause() function. But that is as far as i have gotten. It feels like a maze and I’m getting lost.

What is the best way to code this? How do the pros do it?

Update:

I’ve added my code. Basically I want my pauseActivator to do more than one action.

  1. Act as condition tester and return true or false.

  2. To actually call the pause function.

Maybe I shouldn’t make my function do this?

void doPause() {
   //call system default pause function()
}

bool pauseOn = true;
string myPauseTime = "02:30";
bool pauseTimeReached = false;

bool pauseActivator() {
    if(pauseOn && systemTime() == myPauseTime){
        pauseTimeReached = true;
        doPause();
    } 
    return (pauseTimeReached);  
}

int start() {
    if(maxMovement > 500 && pauseActivator()) {
        if(maxA() && secondMovement==600) {
            pauseActivator();
        }
    }
    return(0);
}
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  1. Editorial Team
    Editorial Team
    2026-06-17T21:29:48+00:00Added an answer on June 17, 2026 at 9:29 pm

    I would suggest you use DoPause for pausing and have a function to return the pause state. Having a test function with a “hidden” side-effect of actually pausing could cause problems down the line.

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