Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 5964719
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 22, 20262026-05-22T19:29:04+00:00 2026-05-22T19:29:04+00:00

I have a code with a ImageViewTouch image that have pinch zoom, but i

  • 0

I have a code with a ImageViewTouch image that have pinch zoom, but i cant implement it on the gallery, i tried everything like setting in the ImageAdapter, it works but the Gallery wont scroll.

I think that another solution will be using a ImageSwitcher.

I ask if somebody have a code of a Gallery Implementing a ImageView extension with scroll enabled, or a ImageSwitcher with the Gallery scroll (No Animations).

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-22T19:29:05+00:00Added an answer on May 22, 2026 at 7:29 pm

    The only thing I’ve found that works is to set an OnTouchListener on the Gallery itself, and then manually map the coordinates of the touch event to the underlying view with getLocationOnScreen.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have code that references a web service, and I'd like the address of
I have code that looks like the following, which works fine for displaying the
I have code that's somewhat like this: ($i=0; $i < 100; $i++) { do
I have code that works great in the emulator but on a 3gs device
I have code that looks like: //System.Data.IDataRecord dr try { Consolidated = Utility.NullConvert.ToBool(dr[Constants.Data.Columns.cConsolidated], false);
I have code that runs well on the simulator but as soon as I
I have code like: var t = SomeInstanceOfSomeClass.GetType(); ((t)SomeOtherObjectIWantToCast).someMethodInSomeClass(...); That won't do, the compiler
I have code that I would like to convert so that I am grabbing
I have code that will check to see if an image is on the
I have code like this: var newMsg = new Msg { Var1 = var1,

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.