I have a computationally-expensive multi-threaded C# app that seems to crash consistently after 30-90 minutes of running. The error it gives is
The runtime has encountered a fatal error. The address of the error was at 0xec37ebae, on thread 0xbcc. The error code is 0xc0000005. This error may be a bug in the CLR or in the unsafe or non-verifiable portions of user code. Common sources of this bug include user marshaling errors for COM-interop or PInvoke, which may corrupt the stack.
(0xc0000005 is the error-code for Access Violation)
My app does not invoke any native code, or use any unsafe blocks, or even any non-CLS compliant types like uint. In fact, the line of code that the debugger says caused the crash is
overallLength += distanceTravelled;
Where both values are of type double
Given all this, I believe the crash must be due to a bug in the compiler or CLR or JIT. I’d like to figure out what causes it, or at the very least write a smaller reproduction to send into Microsoft, but I have no idea where to even begin. I’ve never had to view the CIL-binary, or the compiled JIT output, or the native stacktrace (there is no managed stacktrace at the time of the crash), so I’m not sure how. I can’t even figure out how to view the state of all the variables at the time of the crash (VS unfortunately won’t tell me like it does after managed-exceptions, and outputting them to console/a file would slow down the app 1000-fold, which is obviously not an option).
So, how do I go about debugging this?
[Edit] Compiled under VS 2010 SP1, running latest version of .Net 4.0 Client Profile. Apparently it’s ".Net 4.0C/.Net 4.0E, .Net CLR 1.1.4322"
“Smaller reproduction” definitely sounds like a great idea here… even if “smaller” won’t mean “quicker to reproduce”.
Before you even start, try to reproduce the error on another machine. If you can’t reproduce it on another machine, that suggests a whole different set of tests to do – hardware, installation etc.
Also, check you’re on the latest version of everything. It would be annoying to spend days debugging this (which is likely, I’m afraid) and then end up with a response of “Yes, we know about this – it was a bug in .NET 4 which was fixed in .NET 4.5” for example. If you can reproduce it on a variety of framework versions, that would be even better 🙂
Next, cut out everything you can in the program:
All of this will gradually reduce the size of the app until it’s more manageable. At each step, you’ll need to run the app again until it either crashes or you’re convinced it won’t crash. If you have a lot of machines available to you, that should help…