I have a computing map (with soft values) that I am using to cache the results of an expensive computation.
Now I have a situation where I know that a particular key is likely to be looked up within the next few seconds. That key is also more expensive to compute than most.
I would like to compute the value in advance, in a minimum-priority thread, so that when the value is eventually requested it will already be cached, improving the response time.
What is a good way to do this such that:
- I have control over the thread (specifically its priority) in which the computation is performed.
- Duplicate work is avoided, i.e. the computation is only done once. If the computation task is already running then the calling thread waits for that task instead of computing the value again (
FutureTaskimplements this. With Guava’s computing maps this is true if you only callgetbut not if you mix it with calls toput.) - The “compute value in advance” method is asynchronous and idempotent. If a computation is already in progress it should return immediately without waiting for that computation to finish.
- Avoid priority inversion, e.g. if a high-priority thread requests the value while a medium-priority thread is doing something unrelated but the the computation task is queued on a low-priority thread, the high-priority thread must not be starved. Maybe this could be achieved by temporarily boosting the priority of the computing thread(s) and/or running the computation on the calling thread.
How could this be coordinated between all the threads involved?
Additional info
The computations in my application are image filtering operations, which means they are all CPU-bound. These operations include affine transforms (ranging from 50µs to 1ms) and convolutions (up to 10ms.) Of course the effectiveness of varying thread priorities depends on the ability of the OS to preempt the larger tasks.
You can arrange for “once only” execution of the background computation by using a Future with the ComputedMap. The Future represents the task that computes the value. The future is created by the ComputedMap and at the same time, passed to an ExecutorService for background execution. The executor can be configured with your own ThreadFactory implementation that creates low priority threads, e.g.
When the value is needed, your high-priority thread then fetches the future from the map, and calls the get() method to retrieve the result, waiting for it to be computed if necessary. To avoid priority inversion you add some additional code to the task:
This takes care of raising the priority of the task to the priority of the thread calling
get()if the task has not completed, and returns the priority to the original when the task completes, normally or otherwise. (To keep it brief, the code doesn’t check if the priority is indeed greater, but that’s easy to add.)When the high priority task calls get(), the future may not yet have begun executing. You might be tempted to avoid this by setting a large upper bound on the number of threads used by the executor service, but this may be a bad idea, since each thread could be running at high priority, consuming as much cpu as it can before the OS switches it out. The pool should probably be the same size as the number of hardware threads, e.g. size the pool to
Runtime.availableProcessors(). If the task has not started executing, rather than wait for the executor to schedule it (which is a form of priority inversion, since your high priority thread is waiting for the low-priority threads to complete) then you may choose to cancel it from the current executor and re-submit on an executor running only high-priority threads.