Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6100863
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 23, 20262026-05-23T13:26:04+00:00 2026-05-23T13:26:04+00:00

I have a cross platform C++ project that targets and successfully compiles on Linux,

  • 0

I have a cross platform C++ project that targets and successfully compiles on Linux, OSX and Windows. I’m using GNU Make to handle the building on all platforms, gcc for compiling under Linux & OSX and cl.exe to compile under Cygwin on windows. My current workflow consists of coding under OSX and then building on each individual platform to test code portability. This process is somewhat time consuming and I was wondering if it is possible to automatically build on all platforms in one step?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-23T13:26:04+00:00Added an answer on May 23, 2026 at 1:26 pm

    If I understand the OP correctly, the question isn’t about replacing make but how to launch the build on each platform?

    I’d suggest using http://jenkins-ci.org/ – it’s java and can be run on Windows, Linux, OSX, etc. It can be configured to launch build jobs concurrently so that any time you want to do a build each platform could be launched simultaneously.

    The learning curve for jenkins isn’t terrible but it probably will take about 3-4 hours to get working right, once you do however it’s smooth sailing.

    If you want to be pro, you can have it poll your source repo and it’ll launch builds automatically after commits.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have a cross platform program that runs on Windows, Linux and Macintosh. My
I'm using pthreads-win32 to allow threading support for windows. I have a cross platform
I have a cross-platform shared library, and I am using GNU autotools for the
I have simple console application project for live video streaming using cross-platform libs on
I have some cross platform DNS client code that I use for doing end
I have been trying to make a Cross-platform 2D Online Game, and my maps
Continuation of: Standalone Cross Platform (Windows/Linux)) File Compression for C/C++? After many attempts on
My team and I have found that documenting our project (a development platform w/
I have a large GUI project that I'd like to port to Linux. What
I'm developing cross-platform project that would support : Four C++ compilers - GCC, MSVC,

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.