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Home/ Questions/Q 7091655
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Editorial Team
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Editorial Team
Asked: May 28, 20262026-05-28T08:12:47+00:00 2026-05-28T08:12:47+00:00

I have a custom Vector class that contains an x, y, and z. These

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I have a custom Vector class that contains an x, y, and z. These are stored in an int array called data. So basically data[0] = x, data[1] = y, and data[2] = z. Simple enough.

I am tasked with writing a function that allows the following:

vector[0] = 2.0f;

Which should make the x value of the vector be 2.0. I’ve already overloaded the [ ] operator so that it returns a float (it’s essentially a getter method – ex:

cout << vector[0];

Would print whatever the x value of vector is.)

I’m confused as to how I can assign the float to the x, y or z. I think I need to overload an operator (perhaps the =), but I am not sure. Am I thinking about this the right way?

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  1. Editorial Team
    Editorial Team
    2026-05-28T08:12:48+00:00Added an answer on May 28, 2026 at 8:12 am

    To do this, you need to provide a version of operator[] that returns a reference to the member that you want to be assignable to. For example:

    class vector {
    public:
        float& operator[](int pos) {
            return data[pos];
        }
        //You should also provide a const qualified overload
        //so that operator[] can be called on a const vector
        float operator[](int pos) const {
            return data[pos];
        }
    private:
        float data[3];
    };
    
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