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Home/ Questions/Q 3623112
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Editorial Team
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Editorial Team
Asked: May 18, 20262026-05-18T23:20:36+00:00 2026-05-18T23:20:36+00:00

I have a custom view that has to track the user’s location. I put

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I have a custom view that has to track the user’s location. I put the following code in touchesBegan, as well as in touchesMoved:

[UIView animateWithDuration:0.2 delay:0.0 options:UIViewAnimationOptionBeginFromCurrentState animations:^{
    cursorView.center = locationOfTouch;
} completion:^(BOOL finished){}];

It seems fairly straightforward to me. I’d expect the view to always animate to the user’s current location, even if that location is changed and the view is still animating (because of the beginFromCurrentState option).

Yet, each animation finishes completely. They don’t ‘transition’ to the new animation, no they finish first, then they start the new animation.

I tried adding this line in touchesMoved:

[cursorView.layer removeAllAnimations];

Doesn’t do anything. No animation is cancelled. Any ideas?

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  1. Editorial Team
    Editorial Team
    2026-05-18T23:20:36+00:00Added an answer on May 18, 2026 at 11:20 pm

    with [cursorView.layer removeAllAnimations]; you access the layer of the view but you have set the animation not to the layer but the view directly.
    Try:

    [UIView beginAnimations:nil context:NULL]
    [UIView setAnimationDuration:0.2];
    [UIView setAnimationBeginsFromCurrentState:YES];
    [UIView setAnimationCurve:UIViewAnimationCurveLinear];
    cursorView.center = locationOfTouch;
    [UIView commitAnimations];
    

    and leave out the removeAllAnimations and it should transition from current state.

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