Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 7606581
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 31, 20262026-05-31T00:26:44+00:00 2026-05-31T00:26:44+00:00

I have a custom view which extends View. I am adding this to an

  • 0

I have a custom view which extends View. I am adding this to an activity as setContent(..) after creating its object, but its onDraw() is not getting called more than once. I know that it should be called infinitely.

Any idea why this is happening?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-31T00:26:45+00:00Added an answer on May 31, 2026 at 12:26 am

    Android 2.2,2.3 tends to call onDraw a lot more than 3.0 and up.You should call onDraw yourself ,or invalidate() , when you want to create an animation or something and don’t call it when you don’t.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have an activity which extends view i.e. its a custom view.I want to
I have an activity with a custom view which extends EditText in it. Usually
I have a custom view (which extends GLSurfaceView) I'm trying to use in my
I have a GridView in which each row has a custom view. The grid
I have a custom component which consists of 2 text view and 4 toggle
I have a custom control/view that observes the direction of a gesture within its
I have a custom-made view that extends the View class. I would like 2
I have implemented a custom list view which looks like the twitter timeline. adapter
In my Android activity, I create a custom view that extends SurfaceView (using MonoDroid
I have a custom DownloadFiles class which extends AsyncTask . The app launches itself

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.