I have a database with team names and team numbers(both stored as strings – the numbers sometimes have letters in them)
I want it so when you click the “Open” button, it’ll bring up a popup that will have all of the teams’ names and numbers, and if you click one, it will close the popup and set both editText’s to the name & number.
Dialog d = new Dialog(this);
ScoutingFormData info = new ScoutingFormData(this);
info.open();
ScrollView scr = info.getData();
info.close();
d.addContentView(scr, null);
d.show();
That’s from the main program, when you click “Open”, this happens. ScoutingFormData is my SQLite database, and here’s getData:
public ScrollView getData() {
String[] columns=new String[]{KEY_ROWID,KEY_NAME,KEY_NUM};
Cursor c = ourDatabase.query(DATABASE_TABLE, columns, null, null, null, null, null);
ScrollView result=new ScrollView(null);
int iID = c.getColumnIndex(KEY_ROWID);
int iName = c.getColumnIndex(KEY_NAME);
int iNum = c.getColumnIndex(KEY_NUM);
LinearLayout vertlay = new LinearLayout(null);
vertlay.setOrientation(LinearLayout.VERTICAL);
for (c.moveToFirst(); !c.isAfterLast();c.moveToNext()){
TextView tv=new TextView(null);
tv.setText(c.getString(iNum)+" "+c.getString(iName));
vertlay.addView(tv);
}
result.addView(vertlay);
return result;
}
So this builds the dialog, but how do I make it so the main program(the top code) will know when one of these TextViews have been clicked?
Side question: when making a View(like LinearLayout vertlay = new LinearLayout(null);), what context am I supposed to be using? I don’t fully understand what a ‘context’ is, so I’m really at a loss of what to replace “null” with.
Simply make
tvclickableand add anOnClickListener.You hinted that
getData()is in your database adapter classScoutingFormData, save a reference to the Context passed to the Constructor and reuse it later:All together: