I have a draggable view that I have set up with the following code:
#import <UIKit/UIKit.h>
@interface DraggableView : UIImageView {
CGPoint startLocation;
}
@end
#import "DraggableView.h"
@implementation DraggableView
- (id) initWithImage: (UIImage *) anImage
{
if (self = [super initWithImage:anImage])
self.userInteractionEnabled = YES;
return self;
}
- (void) touchesBegan:(NSSet*)touches withEvent:(UIEvent*)event
{
// Calculate and store offset, and pop view into front if needed
CGPoint pt = [[touches anyObject] locationInView:self];
startLocation = pt;
[[self superview] bringSubviewToFront:self];
}
- (void) touchesMoved:(NSSet*)touches withEvent:(UIEvent*)event
{
// Calculate offset
CGPoint pt = [[touches anyObject] locationInView:self];
float dx = pt.x - startLocation.x;
float dy = pt.y - startLocation.y;
CGPoint newcenter = CGPointMake(self.center.x + dx, self.center.y + dy);
// Set new location
self.center = newcenter;
}
How do I go about snapping this view to a grid? From a broad viewpoint, I understand that I could offset the new location in a touchesEnded method call. However, I am hitting a brick wall when I try to implement this.
Thanks in advance for any assistance with this issue.
In
touchesMoved, before applyingnewcenterto your view, round it to your grid step size:This will cause your view to “snap” as you drag it.