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Home/ Questions/Q 8861199
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Editorial Team
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Editorial Team
Asked: June 14, 20262026-06-14T15:26:27+00:00 2026-06-14T15:26:27+00:00

I have a following code that transforms each element of an array into sum

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I have a following code that transforms each element of an array into sum of all elements before it. The procedural implementation is as follows:

float[] items = {1, 5, 10, 100}; //for example
float[] sums = new float[items.Length];
float total = 0;
for(int i = 0; i < items.Length; i++){
  total+=items[i];
  sums[i] = total;
}

How would I implement this as a LINQ one-liner?
I know it can be done for example as

items.Select((x, i) => items.Take(i + 1).Sum())

but I think it’s not very efficient when the array size grows, as it has to do Sum() for each element.

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  1. Editorial Team
    Editorial Team
    2026-06-14T15:26:28+00:00Added an answer on June 14, 2026 at 3:26 pm

    LINQ doesn’t support this case very cleanly, to be honest – you want a mixture of aggregation and projection. You can do it with side-effects, which is horrible:

    // Don't use this!
    float sum = 0f;
    var sums = items.Select(x => sum +=x).ToArray();
    

    Side-effects in LINQ are nasty. Likewise you can do it using Take/Sum as shown by RePierre and L.B – but that takes an operation which is naturally O(N) and converts it into an operation which is O(N^2).

    The MoreLINQ project I started a while ago does have support for this, in its Scan and PreScan members. In this case you want Scan, I believe:

    var sums = items.Scan((x, y) => x + y);
    

    If you don’t want to use a third-party library, don’t want to use side-effects, don’t want the inefficiency of the Take solution, and only need addition, and only need it for a single type (e.g. float in your case) you can easily introduce your own method:

    public static IEnumerable<float> RunningSum(this IEnumerable<float> source)
    {
        if (source == null)
        {
            throw new ArgumentNullException(source);
        }
        float sum = 0f;
        foreach (var item in source)
        {
            sum += item;
            yield return sum;
        }
    }
    

    As you’ll have noticed, this is basically the same code as your original – but is lazily evaluated and applies to any sequence of floats.

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