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Editorial Team
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Editorial Team
Asked: June 2, 20262026-06-02T15:33:18+00:00 2026-06-02T15:33:18+00:00

I have a function that accepts CanvasRenderingContext2D as a parameter and does the drawing.

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I have a function that accepts CanvasRenderingContext2D as a parameter and does the drawing. Whenever I try to pass it, I get this:

CanvasRenderingContext2D is not assignable to CanvasRenderingContext2D

That function looks like this:

  void draw(CanvasRenderingContext2D context) {
  ...
  }

I thought everything is passed as a reference in Dart (just like JS), which shouldn’t cause such problems. Is there a way to say I want a reference to the object and not the object it self? Or is there something else I should know?

EDIT:

The problem was that in one file I imported dart:html and in another I had dart:dom. The names for corresponding interfaces are the same but they are different.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-02T15:33:22+00:00Added an answer on June 2, 2026 at 3:33 pm

    This is likely because you are using dart:dom and dart:html in the same application. To avoid such errors you should import one of them with a namespace

    #import('dart:html');
    #import('dart:dom', prefix: 'dom');
    

    then you can access code defined in both of them as

    window     // dart:html window
    dom.window // dart:dom window
    

    for more information see this answer

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