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Home/ Questions/Q 6237785
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Editorial Team
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Editorial Team
Asked: May 24, 20262026-05-24T11:05:43+00:00 2026-05-24T11:05:43+00:00

I have a function that computes and create a matrix. My function works well

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I have a function that computes and “create” a matrix. My function works well when it is inlined, but when I try to put the code into a function, I have trouble getting back the result matrix.

I want my function call to be like this :

CvMat projectionResult;
project_on_subspace(&projectionResult);
cvShowImage("test", &projectionResult );

(Eventually using *CvMat instead of `CvMat)

What I did was the following :

void project_on_subspace(CvMat * source)
{
source = cvCreateMat( feature_positions[feature_number].height, feature_positions[feature_number].width, CV_32FC1 );    

//some more code
}

But the cvCreateMat function changes the value of the source pointer, so when I return from the function, the projectionResult matrix is not initialized.

I am aware this is a really easy question, but I don’t really understand how to make this work?
Is it possible to do it without changing the function prototype, or do I need to to change it to a **CvMat instead of a *CvMat?

Edit : I’d prefer to return my result using in an argument pointer, rather than using a “return” statement, but both are fine.

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  1. Editorial Team
    Editorial Team
    2026-05-24T11:05:44+00:00Added an answer on May 24, 2026 at 11:05 am

    Do this instead (assuming cvCreateMat does not return a pointer to a cvCreateMat):

    void project_on_subspace(cvMat **source)
    {
        *source = cvCreateMat(etc...);
        // etc...
    

    And call it like:

    CvMat *projectionResult;
    project_on_surface(&projectionResult);
    

    Don’t forget to deallocate the projectionResult in due time.

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