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Home/ Questions/Q 8539751
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Editorial Team
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Editorial Team
Asked: June 11, 20262026-06-11T11:26:28+00:00 2026-06-11T11:26:28+00:00

I have a function to copy a jpeg stored in assets to the sd

  • 0

I have a function to copy a jpeg stored in assets to the sd card. It works, but very very slow. The averg file size is around 600k . Is there a better way to do this,
code:

void SaveImage(String from, String to) throws IOException {
  // opne file from asset
  AssetManager assetManager = getAssets();
  InputStream inputStream;
  try {
    inputStream = assetManager.open(from);
  } catch (IOException e) {
    // TODO Auto-generated catch block
    e.printStackTrace();
    return;
  }

  // Open file in sd card
  String extStorageDirectory = Environment.getExternalStorageDirectory().toString();
  OutputStream outStream = null;
  File file = new File(extStorageDirectory, to);
  try {
    outStream = new FileOutputStream(file);
  } catch (FileNotFoundException e) {
    e.printStackTrace();
    return;
  }

  int c;
  while ((c = inputStream.read()) != -1) {
    outStream.write(c);
  }

  outStream.close();
  inputStream.close();
  return;
}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-11T11:26:30+00:00Added an answer on June 11, 2026 at 11:26 am

    You should try reading and writing using a Buffer
    Classes BufferedInputStream and BufferedOutputStream

    InputStream inputStream;
    BufferedInputStream bis;
    try {
        inputStream = assetManager.open(from);
        bis = new BufferedInputStream(inputStream);
    } catch (IOException e) {
    ...
    ...
    try {
        outStream = new BufferedOutputStream(new FileOutputStream(file));
    } catch (FileNotFoundException e) {
    ...
    ...
        while ((c = bis.read()) != -1) {
        ...
        }
    ...
    ...
    
    bis.close();
    

    Good luck

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