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Home/ Questions/Q 8060409
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Editorial Team
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Editorial Team
Asked: June 5, 20262026-06-05T09:59:02+00:00 2026-06-05T09:59:02+00:00

I have a function uint32_t* getDataP(uint idx); , I have no access to the

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I have a function uint32_t* getDataP(uint idx);,
I have no access to the code of the function.
I need to implement a code ,which calls the function with different idx arguments
and saves the results in the vector.
What is the better way to save it in the vector<uint32_t> or vector<uint32_t*>?
If I decide to save it as vector<uint32_t*> savedData,is the following implementation is OK?:

for (uint i = 0; i < 10;++ i) {
   dataP = getDataP(i);
   savedData.push_back(dataP);
}

Need I perform a deep copy of dataP ?or the above is sufficient?

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  1. Editorial Team
    Editorial Team
    2026-06-05T09:59:03+00:00Added an answer on June 5, 2026 at 9:59 am

    If you save only the pointer, who will be responsible for cleaning up, you or the library ? And is the memory pointed to going to be available for the entire lifetime of your code ?

    I would say go with vector<uint32_t>, as it’s safer, but I don’t really know what your application is doing.

    You loop would then become:

    for (uint i = 0; i < 10;++ i) {
       dataP = getDataP(i);
       savedData.push_back(*dataP);
    }
    
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