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Home/ Questions/Q 7412179
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Editorial Team
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Editorial Team
Asked: May 29, 20262026-05-29T06:30:07+00:00 2026-05-29T06:30:07+00:00

I have a game server than can take requests from a user. A user

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I have a game server than can take requests from a user. A user can request to place pieces. The place method then spawns some async httpwebrequests (with timeouts) to find out if the placement was correct. I want a lock that will be locked when the server receives the placement request, and will be unlocked by the web callback. I would use a ReaderWriterLock, but that only works if I stay in the same thread, and the web request callbacks occur on different threads. Is there another lock I should use?

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  1. Editorial Team
    Editorial Team
    2026-05-29T06:30:08+00:00Added an answer on May 29, 2026 at 6:30 am

    You can use a semaphore. The locking thread acquires a permit. The async thread releases a permit. Semaphores are nifty because they aren’t bound to individual threads.

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