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Home/ Questions/Q 7668399
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Editorial Team
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Editorial Team
Asked: May 31, 20262026-05-31T15:21:14+00:00 2026-05-31T15:21:14+00:00

I have a gameplay scene with it’s own layer and other layer which handles

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I have a gameplay scene with it’s own layer and other layer which handles all the HUD information (hp bars, turn counts and so forth). I have put the HUD layer on top of the gameplay layer. The problem is, I have some elements in gameplay scene that I would like to be on top of the HUD elements. I can’t seem to be able to do that by just specificating higher z value on a sprite for example.

Is there a solution for this and what would it be?

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  1. Editorial Team
    Editorial Team
    2026-05-31T15:21:16+00:00Added an answer on May 31, 2026 at 3:21 pm

    Yes – add these elements either to the HUD layer or to a third layer above both.

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