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Home/ Questions/Q 7699877
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Editorial Team
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Editorial Team
Asked: May 31, 20262026-05-31T22:34:54+00:00 2026-05-31T22:34:54+00:00

I have a good basis on Evolutionary Algorithms, so now i started to read

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I have a good basis on Evolutionary Algorithms, so now i started to read about Artificial Neural Networks. I come across this tutorial on
http://www.ai-junkie.com/ann/evolved/nnt2.html,
showing how to use a ANN to evolve Tanks that collect mines. It uses a GA to evolve the input weights on each Neuron.

I know i could use GA (without the ANN) to solve the same problem. I already created a Tetris Bot using only GA to optimize the weights in the grid evaluation function (check my blog http://www.bitsrandomicos.blogspot.com.br/).

My question is: what’s the conceptual/practical difference between using a ANN + GA in a situation where i could use GA alone? I mean, is my Tetris Bot a ANN?(I don’t think so).

There are several related questions about this, but i couldn’t find a answer:

Are evolutionary algorithms and neural networks used in the same domains?

When to use Genetic Algorithms vs. when to use Neural Networks?

Thanks!

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  1. Editorial Team
    Editorial Team
    2026-05-31T22:34:55+00:00Added an answer on May 31, 2026 at 10:34 pm

    A genetic algorithm is an optimization algorithm.

    An artificial neural network is a function approximator. In order to approximate a function you need an optimization algorithm to adjust the weights. An ANN can be used for supervised learning (classification, regression) or reinforcement learning and some can even be used for unsupervised learning.

    In supervised learning a derivative-free optimization algorithm like a genetic algorithm is slower than most of the optimization algorithms that use gradient information. Thus, it only makes sense to evolve neural networks with genetic algorithms in reinforcement learning. This is known as “neuroevolution”. The advantage of neural networks like multilayer perceptrons in this setup is that they can approximate any function with arbitrary precision when they have a suffficient number of hidden nodes.

    When you create a tetris bot you do not necessarily have to use an ANN as a function approximator. But you need some kind of function approximator to represent your bot’s policy. I guess it was just simpler than an ANN. But when you want to create a complex nonlinear policy you could do that e. g. with an ANN.

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