Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8567349
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 11, 20262026-06-11T17:51:49+00:00 2026-06-11T17:51:49+00:00

I have a GraphicsPath that represents a letter. I want to check whether it

  • 0

I have a GraphicsPath that represents a letter. I want to check whether it intersects with a RectangleF but it is too slow to use Region.Intersect
I’m willing to sacrifice accuracy for speed so I thought if I could split the letter into a certain number of rectangle (say for example 2, which cover most of the letter e.g. split a P into 2 rectangles one for the stem and one for the head) and then compare against these. As I will be doing 1000s of compares it will be quicker. What would be the best way to chop up a graphics path into a number of rectangles that best cover the occupied space (i.e. for a p it would be a wider one for the head and a longer thiner one for the tail).

Edit: I guess you could also think about it in reverse, i.e. how can I get the e.g. 2 biggest rectangles that are within the bounds of a graphics path but do not overlap with it.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-11T17:51:50+00:00Added an answer on June 11, 2026 at 5:51 pm

    The intermediate steps are the Region(GraphicsPath) constructor and the Region.GetRegionScans() method. That ought to be faster by decomposing the Region to rectangles just once, testing against the returned RectangleF[] thousands of time. You can reduce the number of rectangles by passing a matrix that scales the region down.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have some code that looks like that: GraphicsPath p = new GraphicsPath(); //
I want to have a custom CheckBox in C# that has a gradiant backgronud
Have an app that can use tts to read text messages. It can also
I have a series of points in a GraphicsPath; for our purpose lets assume
Have a painfully simple blog Post creator, and I'm trying to check if the
Have converted devise new session from erb to Haml but doens't work, this is
Have searched the database but need to specifically sum(of hours flown or days off)in
Assuming I have a method in my command architecture pattern that alters the contents
How can you have the wildcard character, for example in the following code? \graphicspath{{1/*/pictures/}}
Have finally got a responsive site working (of a fashion). What I want to

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.