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Editorial Team
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Editorial Team
Asked: June 11, 20262026-06-11T18:04:23+00:00 2026-06-11T18:04:23+00:00

I have a group project at school (3D FPS game) and I program audio

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I have a group project at school (3D FPS game) and I program audio using OpenAL and OGG Vorbis in C++. Our compiler is set to warn us about defined, but not used variables, which turns out to be a problem with Vorbis. When I compile our application, I get this:

[  8%] Building CXX object CMakeFiles/fps.dir/src/audio/Sound.cpp.o
/home/berzeger/FPS/FPS/trunk/game/src/audio/../../include/vorbis/vorbisfile.h:82:21: warning: ‘OV_CALLBACKS_NOCLOSE’ defined but not used [-Wunused-variable]
/home/berzeger/FPS/FPS/trunk/game/src/audio/../../include/vorbis/vorbisfile.h:89:21: warning: ‘OV_CALLBACKS_STREAMONLY’ defined but not used [-Wunused-variable]
/home/berzeger/FPS/FPS/trunk/game/src/audio/../../include/vorbis/vorbisfile.h:96:21: warning: ‘OV_CALLBACKS_STREAMONLY_NOCLOSE’ defined but not used [-Wunused-variable]
[  9%] Building CXX object CMakeFiles/fps.dir/src/audio/MenuAudioController.cpp.o
/home/berzeger/FPS/FPS/trunk/game/src/audio/../../include/vorbis/vorbisfile.h:75:21: warning: ‘OV_CALLBACKS_DEFAULT’ defined but not used [-Wunused-variable]
/home/berzeger/FPS/FPS/trunk/game/src/audio/../../include/vorbis/vorbisfile.h:82:21: warning: ‘OV_CALLBACKS_NOCLOSE’ defined but not used [-Wunused-variable]
/home/berzeger/FPS/FPS/trunk/game/src/audio/../../include/vorbis/vorbisfile.h:89:21: warning: ‘OV_CALLBACKS_STREAMONLY’ defined but not used [-Wunused-variable]
/home/berzeger/FPS/FPS/trunk/game/src/audio/../../include/vorbis/vorbisfile.h:96:21: warning: ‘OV_CALLBACKS_STREAMONLY_NOCLOSE’ defined but not used [-Wunused-variable]
[ 10%] Building CXX object CMakeFiles/fps.dir/src/audio/GameAudioController.cpp.o
In file included from /home/berzeger/FPS/FPS/trunk/game/src/audio/GameAudioController.cpp:1:0:
/home/berzeger/FPS/FPS/trunk/game/src/audio/../../include/vorbis/vorbisfile.h:75:21: warning: ‘OV_CALLBACKS_DEFAULT’ defined but not used [-Wunused-variable]
/home/berzeger/FPS/FPS/trunk/game/src/audio/../../include/vorbis/vorbisfile.h:82:21: warning: ‘OV_CALLBACKS_NOCLOSE’ defined but not used [-Wunused-variable]
/home/berzeger/FPS/FPS/trunk/game/src/audio/../../include/vorbis/vorbisfile.h:89:21: warning: ‘OV_CALLBACKS_STREAMONLY’ defined but not used [-Wunused-variable]
/home/berzeger/FPS/FPS/trunk/game/src/audio/../../include/vorbis/vorbisfile.h:96:21: warning: ‘OV_CALLBACKS_STREAMONLY_NOCLOSE’ defined but not used [-Wunused-variable]
[ 11%] Building CXX object CMakeFiles/fps.dir/src/audio/AudioController.cpp.o
/home/berzeger/FPS/FPS/trunk/game/src/audio/../../include/vorbis/vorbisfile.h:75:21: warning: ‘OV_CALLBACKS_DEFAULT’ defined but not used [-Wunused-variable]
/home/berzeger/FPS/FPS/trunk/game/src/audio/../../include/vorbis/vorbisfile.h:82:21: warning: ‘OV_CALLBACKS_NOCLOSE’ defined but not used [-Wunused-variable]
/home/berzeger/FPS/FPS/trunk/game/src/audio/../../include/vorbis/vorbisfile.h:89:21: warning: ‘OV_CALLBACKS_STREAMONLY’ defined but not used [-Wunused-variable]
/home/berzeger/FPS/FPS/trunk/game/src/audio/../../include/vorbis/vorbisfile.h:96:21: warning: ‘OV_CALLBACKS_STREAMONLY_NOCLOSE’ defined but not used [-Wunused-variable]

And so on. You can see this is a mess in which important things get easily lost.

I don’t seem to be able to find a way how to suppress vorbis’ unused variables. I tried

#define OV_EXCLUDE_STATIC_CALLBACKS

but that disables all vorbis defines, which is not what I want.

Could anyone help, please? Thanks in advance!

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-11T18:04:25+00:00Added an answer on June 11, 2026 at 6:04 pm

    OK, I think I got the solution now. We have header files copied into our app directory, so I was including vorbisfile.h this way:

    #include "../../include/vorbis/vorbisfile.h"
    

    When I changed this very line for:

    #include <vorbis/vorbisfile.h>
    

    The warnings disappeared. No idea why.

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